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Designing Zombie Minions in Photoshop

by Eddie Russell

When designing enemies for a game, often times many of the exact same type of creature is needed, but they each need to look and feel like they are unique. Software required: Photoshop CC v14.1.2.

What you'll learn

When designing enemies for a game, often times many of the exact same type of creature is needed, but they each need to look and feel like they are unique. These minion-style bad guys can be tedious to create and take up a lot of time in the design process unless you can implement a system that uses some kind of template to assist with the concepts. In this tutorial, we will walk through creating a template for a specific type of zombie for our fictional game. We will start off by examining the needs of the project and setting some parameters to work within. From there we will dive in and begin to create a bare bones template for an average build male zombie in one of the classes specified by our game document. After sketching him out and adding some quick color, we will quickly dive into how we can create different iterations of the same zombie that each look totally different. After going through this training, you will have learned not only how to draw and paint zombies but also a process that can be adapted for literally any minion-style enemy where each requires a level of uniqueness. Software required: Photoshop CC v14.1.2.

About the author

Eddie began teaching creative professionals over ten years ago for Digital Tutors. In 2014 Digital Tutors was acquired by Pluralsight and he continued his focus on creating high quality training for artists in both the film and games industries. With a background in graphic design and illustration Eddie has always been focused on visual appeal. This can be seen through his courses in which he shares secrets for achieving production level quality for concept art, illustrations, textures, mater... more

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