In this tutorial, we will learn how to create a post-apocalyptic scene using the powerful 3D space and projection techniques in NUKEX. Throughout these lessons, we will go over how to composite elements such as fire and smoke, and make them as real as possible. We will be using the powerful 3D system in NUKE to position these elements properly. We are going to create a whole new environment within our scene. We will then export our camera to Maya and set up our scene and effects. You will learn new techniques in this course, as well as the skills it takes to work faster as a compositor. Note: Due to both licensing restrictions and the advanced nature of Creative Development tutorials, the project files for this tutorial may not contain every single file that was used by the artist. Software required: NUKEX 6.3v2, Maya 2011, V-Ray 2.0.
Introduction and Project Overview <<MUSIC PLAYING>> Hello, everybody. My name is Angelo White. I'm a recent 2D artist at the Mill in London, and I worked on several feature films and commercials. In this series of lessons, we'll learn how to make from this normal scene to an epic scene like this. We take the footage with Shot and track it using the NUKEX camera tracker. From there on, we're going to start putting smoke, fire, debris, or all new set extensions-- sky, flying jets, land spurs, and many more. We're going to export our camera to Maya and put our CGI robot, and export it back to NUKE. And we're going to composite it with not a lot of tools and make it as realistic as possible. We're going to achieve a shot in production quality in a very first time. So with that, let's get started. <<MUSIC PLAYING>>