Detailing and Aging Props in Mudbox

In this course we will look at a variety of techniques for adding detail and age to objects in Mudbox. Software required: Mudbox 2009 and up.
Course info
Level
Beginner
Updated
Sep 17, 2009
Duration
55m
Table of contents
Description
Course info
Level
Beginner
Updated
Sep 17, 2009
Duration
55m
Description

In this course we will look at a variety of techniques for adding detail and age to objects in Mudbox. When creating assets in Mudbox, there are a number of things we can do to add realism to the models. Using a chair as an example, we'll learn how to use sculpting tools to add important details to the cushions like seams, wrinkles, folds, and buttons. We will also explore different ways of adding age and patterns of use into the chair. Then we will paint aged and worn textures and look at ways we can add wear and age to existing texture maps. Upon completion, you'll have a better understanding of some the things that you can do to add realism to your models in Mudbox. Software required: Mudbox 2009 and up.

About the author
About the author

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
[Autogenerated] Hello, Justin. With digital tutors on Autodesk authorize Publisher In this series of lessons, we're gonna use mud box to add a variety of types of detail to a chair. So we'll sculpt details like seams and _______, but will also add some detailed up. It's gonna give us a specific look of where tear use. We'll start by using mud boxes, sculpting tools to add details to the chair cushions like seems, wrinkles and folds to answer realism. Then we'll add some additional upholstery detail like _______ to the cushions will explore some different ways of illustrating age. Patterns of use into the chair will then paint a nice texture for the cushions, and we'll look at how we can age an existing texture on the wood frame of the chair. Finally, we'll use bump maps toe add to the realism and the age of peace. Following these lessons, you'll have a better understanding of some of the things that you could do with your models in Mud box. To add realism, they're adding those small details and thinking about the age of the object, how it's been worn down and the patterns of use. You'll be able to create more realistic models so that let's go ahead and get started