Exploring the 2D Features in Unity
Course info



Course info



Description
In this series we will discuss the major components of working with the 2D features in Unity. We'll start off by learning how to set up a 2D Unity project. Then we'll learn how to properly import and slice our sprites. After that we'll learn how to manipulate sprites by blocking in a simple platform level and also learn the importance of Sorting Layers. Then we'll jump into the real fun by assembling, parenting and animating a character. By the end of this tutorial, you will have a better understanding of working with Unity's 2D features. Software required: Unity 4.3.
Section Introduction Transcripts
Introduction and Project Overview
Hi, I'm Josh with Digital Tutors, and I'd like to welcome you to Exploring 2D Features in Unity. In this series of tutorials, we will discuss the major components of working with 2D features in Unity. We'll start off by learning how to set up a 2D Unity project. And then we'll learn how to properly import and slice our sprites. After that, we'll learn how to manipulate sprites by blocking in a simple platform level and also learn the importance of sorting layers. Then we'll jump into the real fun by assembling, parenting, and animating a character. So, by the end of the course, you will have a foundational understanding of how to utilize Unity's 2D features and how you could begin to create your own 2D games. So, with that said, let's get started.