Exploring Animation Principles in 3ds Max: Arcs

In this collection of lessons we will learn about the animation principle of arcs. Software required: 3ds Max 2011 and higher.
Course info
Level
Intermediate
Updated
Dec 1, 2010
Duration
17m
Table of contents
Description
Course info
Level
Intermediate
Updated
Dec 1, 2010
Duration
17m
Description

In this collection of lessons we will learn about the animation principle of arcs. This course will venture into the animation principle of arcs in 3ds Max. What are arcs? Why is this subject so vital in animation? These are but a few questions we will answer as we learn techniques that will assist us in checking for and fixing arcs in our animations. By the end of this course, you will know how to improve your arcs, which will help you become a stronger animator as you use this principle to add an extra level of realism to the movement of your characters. Software required: 3ds Max 2011 and higher.

About the author
About the author

Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight.

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