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Exploring Animation Principles in 3ds Max: Secondary Action

In this collection of lessons we will learn about the animation principle of secondary action. Software required: 3ds Max 2011 and higher.

Intermediate
13m
(2)

Last Updated Mar 15, 2019

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  • Course

Exploring Animation Principles in 3ds Max: Secondary Action

In this collection of lessons we will learn about the animation principle of secondary action. Software required: 3ds Max 2011 and higher.

Intermediate
13m
(2)

Last Updated Mar 15, 2019

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What you'll learn

In this collection of lessons we will learn about the animation principle of secondary action. This course will venture into the animation principle of secondary action in 3ds Max. What is secondary action? Is it another way of describing follow-through and overlap, or is it much more? Throughout this course, we will define secondary action and work through a variety exercises to help get the point across. By the end of this course, you will understand what the principle of secondary action boils down to, which will help you enhance your animations by adding an extra level of realism to your characters. Software required: 3ds Max 2011 and higher.

Exploring Animation Principles in 3ds Max: Secondary Action
Intermediate
13m
(2)
Table of contents

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