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Exploring Animation Principles in 3ds Max: Solid Drawing

by Delano Athias

In this collection of lessons, we will learn about the animation principle of Solid Drawing. Software required: 3ds Max 2011 and up.

What you'll learn

In this collection of lessons, we will learn about the animation principle of Solid Drawing. What is Solid Drawing? How can this 2d concept be implemented in 3d? Throughout this course, we will define Solid Drawing and work through a variety exercises to help explain it. By the end of this course, you will understand the meaning behind the principle of Solid Drawing, which will help you to polish your animations to attain believable movements throughout the actions of your character. Software required: 3ds Max 2011 and up.

Table of contents

Introduction and Project Overview
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About the author

Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight. A few of his favorite projects that he has contributed to include: Character Interaction in Maya and in Softimage, Rigging the Human Face in Maya, Rigging Sea Creatures in Maya, and Rigging and Animating Transforming... more

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