Exploring Animation Principles in Maya: Secondary Action

In this collection of lessons, we will learn about the animation principle of secondary action. Software required: Maya 2011 and higher.
Course info
Level
Intermediate
Updated
Dec 1, 2010
Duration
19m
Table of contents
Introduction and Project Overview
Exploring Animation Principles in Maya: Secondary Action
Description
Course info
Level
Intermediate
Updated
Dec 1, 2010
Duration
19m
Description

In this collection of lessons, we will learn about the animation principle of secondary action. This course will venture into the animation principle of secondary action in Maya. What is secondary action? Is it another way of describing follow-through and overlap, or is it much more? Throughout this course, we'll define secondary action and work through a variety exercises to help get the point across. By the end of this course, you'll understand what the principle of secondary action boils down to, which will help you enhance your animations by adding an extra level of realism to your characters. Software required: Maya 2011 and higher.

About the author
About the author

Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight.

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