Description
Course info
Level
Beginner
Updated
Oct 1, 2010
Duration
2h 22m
Description

In this course, we will cover the basics of working in BodyPaint 3D. Creating believable texture maps is a huge part of creating great characters, props, and environments. BodyPaint 3D is fantastic tool for painting textures interactively on our models, while keeping a lot of the functionality that comes from working in a 2d image editing application. BodyPaint 3D is widely used in the industry and knowing how to use this powerful program will really help you work faster and smarter. In this course, we will get a good jump start on working in BodyPaint 3D. We will go over the interface and talk about where everything is located. We will go through the process of setting up textures for our models, complete with multiple channels and layers. We'll cover painting concepts and tools including working with brushes and color. We'll also look at useful concepts like Projection Painting and using the Raybrush Render View to get a better idea of what your texture will look like as you paint. We'll also go over some of the ways you can integrate BodyPaint 3D with other applications like Photoshop, Maya, or 3ds Max. Once you are done, you will be able to jump in and start texturing your own models in BodyPaint 3D. Software required: BodyPaint 3D 4.5.

About the author
About the author

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hello, I'm Justin with Digital-Tutors and in this series of lessons, we're gonna go over the basic functionality you'll need to know in order to start painting texture maps in BodyPaint 3D. Creating believable texture maps is a huge part of creating great characters, props, and environments and BodyPaint 3D's a fantastic tool for painting those textures interactively on our 3D models while keeping a lot of the functionality that comes from working in a 2D image editing application. Now BodyPaint 3D's widely used in the industry and knowing how to use this powerful program will really help you work faster and smarter. In this course, we'll get a good jump start on working in BodyPaint 3D. We'll go over the interface, and we'll talk about where everything's located. We'll go through the process of setting up textures for our models, complete with multiple channels and layers. We'll cover painting concepts and tools including working with brushes and color. We'll also look at useful concepts like projection painting and using the ray brush render view to get a better idea of what your texture will look like as you paint. We'll also go over some of the ways that you can integrate BodyPaint 3D with other applications like Photoshop, Maya, or 3ds Max. Now, once you're done, you'll be able to jump in and start texturing your own models in BodyPaint 3D. So with that, let's go ahead and get started.