Getting Started with the Graphite Modeling Tools in 3ds Max

In this course, we will use a number of examples in exploring the Graphite Modeling Tools. Software required: 3ds Max 2010 and up.
Course info
Level
Beginner
Updated
Aug 4, 2009
Duration
55m
Table of contents
Description
Course info
Level
Beginner
Updated
Aug 4, 2009
Duration
55m
Description

In this course, we will use a number of examples in exploring the Graphite Modeling Tools in 3ds Max and how you can use them in your own projects. The Graphite Modeling Tools will provide you with a wide range of tools to make building models in 3ds Max much easier. Some of the course highlights include using Flow Connect and Set Flow to add resolution while maintaining an object's shape and using tools like paint connect, distance connect, and build corners to quickly create custom topology. Upon completion you'll have a good understanding of the Graphite Tools and how you can put them to use. In order to get a complete view of the Graphite Tools set, the Using the Freeform Modeling Tools course is a highly recommended complement. Software required: 3ds Max 2010 and up.

About the author
About the author

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
[Autogenerated] I'm Justin with digital tuners Autodesk authorized for the shirt. And in this series of lessons, we're going to cover the graphite modeling tools and 30 s Max. They can use those in your own projects to the graphite. Modeling tools were gonna provide you with a wide range of tools to make building models and three D S max much easier. Using a variety of examples, we're gonna look at things like creating and modifying Customs subject selections. We'll use flow, connect and set flow to add resolution or models while maintaining an object shape. We'll cover a variety of tools like paint, connect, distance, connect and build corners to really quickly create custom topology. So in viewing these lessons, you're gonna come away with a good understanding of the graphite tools and how you can put those to use but also highly recommend that you go through the getting started with free for modelling tools to really give a complete picture of bail available tools. So with that, let's go ahead and get started. Become a digital tutors member today and get access to the largest online CG training library with thousands of videos and project files at digital tutors dot com