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Getting Started with Modeling in Fusion 360

In this Fusion 360 tutorial, we'll explore the various modeling tools and general workflow of this new player in the mechanical and industrial design software options. Software required: Fusion 360.

Beginner
2h 16m
(78)

Created by Quintus Smit

Last Updated Jul 31, 2021

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  • Course

Getting Started with Modeling in Fusion 360

In this Fusion 360 tutorial, we'll explore the various modeling tools and general workflow of this new player in the mechanical and industrial design software options. Software required: Fusion 360.

Beginner
2h 16m
(78)

Created by Quintus Smit

Last Updated Jul 31, 2021

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What you'll learn

In this Fusion 360 tutorial, we'll explore the various modeling tools and general workflow of this new player in the mechanical and industrial design software options. By building the various pieces of a chess set, a boat hull, and a coffee mug we'll cover all the major modeling tools and principles of parametric and T-spline modeling available in the software. Whether you're a tinkering hobbyist, industrial design student or big industry player, this software should play a valuable role in your toolset and has various licensing options available that would suit most budgets and needs. By the end of this Maya training, you'll be able to create your own designs ready for production. Software required: Fusion 360.

Getting Started with Modeling in Fusion 360
Beginner
2h 16m
(78)
Table of contents

About the author
Quintus Smit - Pluralsight course - Getting Started with Modeling in Fusion 360
Quintus Smit
4 courses 4.3 author rating 90 ratings

Quintus is a lecturer and freelance software instructor at numerous training centers, Colleges, Universities, and Schools.

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