Throughout the following lessons, you will be guided through the basic tools and interface of Rhino. We will cover simple 2D CAD including curves and basic shapes as well as how to edit and trim them in order to make simple drawings. Lessons will progress to building 3D geometry with simple to intermediate techniques. Using a basic lamp design project we will cover all the techniques necessary to produce non-organic models for product design as well as covering Rhinos menus and editing tools. By the end of the tutorial you should be able to create simple 2D and 3D objects using most of Rhino's modeling techniques and have a reasonable understanding of how to take on similar projects. Software required: Rhino 5.
Introduction and Project Overview [Autogenerated] Hi, everyone. My name is Adam Fellas, I'm a director Park development. While we toys have many products on the shelf, concepts on the screen and even a couple of projects on the road. My current activities include designs for while he's toy line up for 2014 50 my skill set his concept. Design illustration, cad, prototyping and manufacturing. In this course, we're going to cover the basics of Rhino from the initial interfaces simple drafting and modeling techniques along the way with simple geometry to explore these new ideas and methods. Some of the key takeaways from watching this course of Cleveland have to one use those tools and to face and layers to you simple curves and surface techniques. Three. Create simple to do drawings and dimensions for my simple surfaces, using a variety of methods. Five. Great solid from surfaces Intersecting geometry. By the end of the training of love had to use Rhino gained a basic understanding of nose modeling. I'm excited to wait with Israel uses. Chefs are more techniques and tips, so let's get on with the first lesson