Featured resource
2026 Tech Forecast
2026 Tech Forecast

Stay ahead of what’s next in tech with predictions from 1,500+ business leaders, insiders, and Pluralsight Authors.

Get these insights
  • Course

Houdini Engine for Unity Fundamentals

Procedural content creation in game development helps speed up production. This course will teach you the fundamentals of using the Houdini Engine in Unity 2017 to procedurally generate models, collision meshes, material assignments, UVs, and more.

Beginner
5h 3m
(12)

Created by Kenny Lammers

Last Updated Dec 08, 2022

Course Thumbnail
  • Course

Houdini Engine for Unity Fundamentals

Procedural content creation in game development helps speed up production. This course will teach you the fundamentals of using the Houdini Engine in Unity 2017 to procedurally generate models, collision meshes, material assignments, UVs, and more.

Beginner
5h 3m
(12)

Created by Kenny Lammers

Last Updated Dec 08, 2022

Get started today

Access this course and other top-rated tech content with one of our business plans.

Try this course for free

Access this course and other top-rated tech content with one of our individual plans.

This course is included in the libraries shown below:

  • Core Tech
What you'll learn

Procedural modeling is quickly becoming a must-have skill for Game Artists and Technical Artists. In this course, Fundamentals of Houdini Engine for Unity 2017, you will learn the core skills necessary to create your own procedural content for game development. First, you will learn how to construct procedural assets in the form of Houdini Digital Assets, to procedural generate models, collision meshes, material assignments, and UVs. Next, you will gain insight into the workflows and techniques that are crucial to becoming a successful procedural artist. Finally, you'll be able to create a procedural content pipeline using Unity and the Houdini Engine. When you are finished with this course, you will have the skills needed to create your own procedural assets that will help you move forward to build your own complete procedural content creation workflow. Software required: Houdini Engine, Unity 2017.

Houdini Engine for Unity Fundamentals
Beginner
5h 3m
(12)
Table of contents

About the author
Kenny Lammers - Pluralsight course - Houdini Engine for Unity Fundamentals
Kenny Lammers
1 courses 4.7 author rating 12 ratings

Kenny Lammers began his career in the game industry with an internship at Surreal Software in 1999. Since then he has worked at Microsoft, Activision, and owned his own business. Currently he is exploring new areas of Procedural Content Creation, Programming, and the Interactive Arts.

Get started with Pluralsight