In this CINEMA 4D tutorial, we will provide you with a good understanding of how to work within CINEMA 4D. You will learn from several of the instructors here at Digital-Tutors, as we go through many of the major parts of the software, and help you become a more effective CINEMA 4D artist. Software required: CINEMA 4D R14.
We will begin our training by exploring the user interface, and discussing a number of features and concepts that will be very important to know as we start to delve deeper into the software. From this point, we will walk step-by-step through the process of modeling and texturing our own futuristic flying vehicle using CINEMA 4D and the built-in BodyPaint texturing suite. We will also guide you through the entire process of rigging this vehicle for movement, and then animating the takeoff and flying sequence for this project. From there, we will learn how to use the standard CINEMA 4D particle system to create realistic steam for the refueling hose of our aircraft, and we will guide you through the process of setting up the lights, shadows, and using many rendering features in CINEMA 4D to finish out this whole project. Finally, we will finish this CINEMA 4D tutorial by taking you through MoGraph, an extremely powerful toolset in CINEMA 4D that will allow you to create highly complex, very detailed motion graphics with minimal effort. Software required: CINEMA 4D R14.
Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.
Kyle was one of the first authors for Digital-Tutors (now a Pluralsight company) and has been a part of the team for over 10 years. Kyle began his career in computer graphics education as a college instructor and worked as a Digital-Tutors rendering tutor and curriculum manager since 2002.
Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight.
Introduction and Project Overview Hello, and welcome to Introduction to CINEMA 4D, presented by Digital-Tutors. In this course, we'll give you a good understanding of how to work within CINEMA 4D. You'll be learning from several of the instructors here at Digital-Tutors as we go through many of the major parts of the software and help you become a more effective CINEMA 4D artist. My name's Kyle, and I'll start the first part of this training as we explore the user interface and discuss a number of features and concepts that are really going to be very important to note as we start to delve a little bit deeper into the software. Once we've reached this point, Justin, our lead modeling instructor, will walk you step by step through the process of modeling and texturing our own futuristic flying vehicle using CINEMA 4D and the built-in body paint texture suite. Now, from this point, Delano, our lead animation instructor, will guide you through the entire process of rigging this vehicle for movement and then actually animating the take-off and flying sequence from this project. Now, from there, I'll walk you through the process of using CINEMA 4D's particle system to create realistic steam for the refuelling pose for our aircraft, and I'll walk you through the process of setting up all the lights and using many of the rendering features of CINEMA 4D to finish out this whole project. And finally, Justin will finish this course by taking you through MoGraph, an extremely powerful tool set in CINEMA 4D that will allow you to create highly complex, very detailed motion graphics with minimal effort. So really, our goal with this training is not to try to weigh you down with a lot of technical information. Instead, we really want to help you to form some good work habits when it comes to using CINEMA 4D. Now, one recommendation that I do have for you is to try to watch several lessons at a time without even having CINEMA 4D open. Really, try to watch the way that the instructors work and move around within the application. Take notes for yourself, and then go back and rewatch those lessons while following along inside of CINEMA 4D. And, most importantly, have fun. So with that, let's go ahead and get started working in CINEMA 4D.