Course info
Jun 16, 2014
1h 48m

In this set of tutorials, we will learn how to use the animation tools of 3ds Max. We'll start by learning how to set up our animation preferences and create keyframes. From there, we'll learn how to edit animation from 3ds Max's Track Bar and Curve Editor. We'll learn how to animate objects along a path, how to work non-destructively with animation layers, how to animate with the constraints, plus we'll learn how to transfer animation between characters. We'll even have a look at Populate: 3ds Max's intuitive crowd tool. By the end of this training, you'll have the understanding you need to animate comfortably inside of 3ds Max. Software required: Autodesk 3ds Max 2015.

About the author
About the author

Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight.

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