Introduction to Light Shading in Harmony Premium

In this Toon Boom Harmony tutorial, we'll learn about the Light Shading effect. Software required: Toon Boom Harmony Premium 12.1.
Course info
Level
Intermediate
Updated
Sep 20, 2015
Duration
2h 2m
Table of contents
Description
Course info
Level
Intermediate
Updated
Sep 20, 2015
Duration
2h 2m
Description

In this Toon Boom Harmony tutorial, we'll learn about the Light Shading effect. Using a simple example, we'll begin this course by learning which nodes are essential for setting up a Light Shading effect, what they each represent, and how they connect together. Following this, we'll learn how to use a normal map to define the volume of artwork. From here, we'll spend a few lessons learning about the different types of light and how they can function as they interact with a mapped volume. Next, we'll learn how a Light Shading setup can work with a cutout character that is composed of multiple parts. We'll conclude by learning how to add and carve on volumes in the normal map in addition to masking parts of a Light Shading effect. By the end of this Toon Boom Harmony Premium training, you'll have the knowledge you need to begin applying a Light Shading effect to your own projects. Software required: Toon Boom Harmony Premium 12.1.

About the author
About the author

Kurt is a design tutor at Pluralsight. Ever since he could hold a crayon, Kurt has been in love with drawing. Apart from his dedication to training artists at Pluralsight, Kurt has an extensive background in illustration. He has previously worked for a book publisher, as well as Rhythm and Hues Studios. It was through his extensive industry background that Kurt learned the way of the Wacom, and that the Pen tool is truly mightier than the sword.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hello, and welcome to this course on light shading in Toon Boom Harmony Premium. The light shading effect in Harmony Premium is an excellent way to apply tones and highlights to characters and other visual elements in a scene. Using a simple example, we'll begin this course by learning which nodes are essential for setting up a light shading effect, what they each represent, and how they connect together. Following this, we'll learn how to use the normal map to define the volume of our work. From here we'll spend a few lessons learning about the different types of light and how they can function as they interact with that mapped volume. Next, we'll learn how a light shading setup can work with a cut-out character that is composed of multiple parts. We'll conclude by learning how to add and carve on volumes in the normal map, in addition to masking parts of a light shading effect. After watching this course, you'll have the knowledge to begin applying a light shading effect to your own projects in Toon Boom Harmony Premium. So with that, let's begin in our next lesson.