In this Toon Boom Harmony tutorial, we'll learn about the Light Shading effect. Using a simple example, we'll begin this course by learning which nodes are essential for setting up a Light Shading effect, what they each represent, and how they connect together. Following this, we'll learn how to use a normal map to define the volume of artwork. From here, we'll spend a few lessons learning about the different types of light and how they can function as they interact with a mapped volume. Next, we'll learn how a Light Shading setup can work with a cutout character that is composed of multiple parts. We'll conclude by learning how to add and carve on volumes in the normal map in addition to masking parts of a Light Shading effect. By the end of this Toon Boom Harmony Premium training, you'll have the knowledge you need to begin applying a Light Shading effect to your own projects. Software required: Toon Boom Harmony Premium 12.1.
Kurt is a design tutor at Pluralsight. Ever since he could hold a crayon, Kurt has been in love with drawing. Apart from his dedication to training artists at Pluralsight, Kurt has an extensive background in illustration. He has previously worked for a book publisher, as well as Rhythm and Hues Studios. It was through his extensive industry background that Kurt learned the way of the Wacom, and that the Pen tool is truly mightier than the sword.