Featured resource
2026 Tech Forecast
2026 Tech Forecast

Stay ahead of what’s next in tech with predictions from 1,500+ business leaders, insiders, and Pluralsight Authors.

Get these insights
  • Course

Introduction to Materials in Unreal Engine

In this series of tutorials we will discuss how materials are created and manipulated in Unreal Engine 4. Software required: Unreal Engine 4.1.1.

Intermediate
1h 59m
(24)

Created by Joshua Kinney

Last Updated Jul 31, 2021

Course Thumbnail
  • Course

Introduction to Materials in Unreal Engine

In this series of tutorials we will discuss how materials are created and manipulated in Unreal Engine 4. Software required: Unreal Engine 4.1.1.

Intermediate
1h 59m
(24)

Created by Joshua Kinney

Last Updated Jul 31, 2021

Get started today

Access this course and other top-rated tech content with one of our business plans.

Try this course for free

Access this course and other top-rated tech content with one of our individual plans.

This course is included in the libraries shown below:

  • Core Tech
What you'll learn

In this series of tutorials we will discuss how materials are created and manipulated in Unreal Engine 4. We'll start out by getting an overview of the material creation process. Then we'll dive into the theory of creating physically based materials. Here we'll discuss the key properties of a material that will determine how your material will look in the engine. Then we'll dive deeper into these critical properties by discussing the different Blend modes and Lighting Models. Then we'll discuss each Material Input and how they affect the material and their possible uses. After that, we'll learn about material expressions and functions, the building blocks to creating incredible looking materials. Finally, we'll take what we've learned and create a set of materials for a game prop in Unreal Engine 4. Software required: Unreal Engine 4.1.1.

Introduction to Materials in Unreal Engine
Intermediate
1h 59m
(24)
Table of contents

About the author
Joshua Kinney - Pluralsight course - Introduction to Materials in Unreal Engine
Joshua Kinney
137 courses 4.5 author rating 2798 ratings

Joshua is a devoted games author at Pluralsight. For years Joshua was a key author behind Digital-Tutors' (now a Pluralsight company) popular game engine training. As a kid, he had a passion for playing video games, which eventually developed into a fascination with the process of game creation. The question of "How'd they do that?" led Joshua on a quest to learn to make these games himself. Ever since then, Joshua has devoted his life to creating games, as well as teaching others to build their own fantastic video games.

2025 Forrester Wave™ names Pluralsight as a Leader among tech skills dev platforms

See how our offering and strategy stack up.

forrester wave report