Introduction to Matinee in Unreal Engine 4

In this series of Unreal Engine tutorials, we'll explore some of the major features and uses for Matinee. Software required: Unreal Engine 4.5.1.
Course info
Rating
(13)
Level
Intermediate
Updated
Jan 6, 2015
Duration
1h 20m
Table of contents
Description
Course info
Rating
(13)
Level
Intermediate
Updated
Jan 6, 2015
Duration
1h 20m
Description

In this series of Unreal Engine tutorials, we'll explore some of the major features and uses for Matinee. To begin, we'll learn how to create a Matinee object and explore the Matinee interface. After that, we'll dive into using cameras and how they can be used to create cinematics in-game. Then, we'll build upon what we've learned by creating a multi camera cinematic with camera fades and camera cuts. Once we have a basic understanding of how to use the Matinee editor, we'll look at some more practical examples of using this powerful system to create interactive doors. Finally, we'll wrap up the Unreal Engine training by learning how to create a simple elevator that relies on player input. Software required: Unreal Engine 4.5.1.

About the author
About the author

Joshua is a devoted games author at Pluralsight. For years Joshua was a key author behind Digital-Tutors' (now a Pluralsight company) popular game engine training. As a kid, he had a passion for playing video games, which eventually developed into a fascination with the process of game creation. The question of "How'd they do that?" led Joshua on a quest to learn to make these games himself. Ever since then, Joshua has devoted his life to creating games, as well as teaching others to build their own fantastic video games.

More from the author
Unity 2018 Fundamentals
Beginner
4h 59m
Dec 14, 2018
Game Design Fundamentals
Beginner
1h 26m
Jul 12, 2018
Game Mechanic Design Fundamentals
Intermediate
44m
Jul 11, 2018
More courses by Joshua Kinney
Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hi, I'm Josh with Digital-Tutors, and welcome to Introduction to Matinee in Unreal Engine 4. In this series of tutorials, we'll explore some of the major Features and uses for Matinee in Unreal Engine 4. To begin, we'll learn how to create a Matinee object and explore in the Matinee interface. And then after that, we'll dive into using cameras and how they can be used to create cinematics in game, and then we'll build upon what we've learned by creating a multicamera cinematic with camera fades and camera cuts. Now once we have a basic understanding of how to use the Matinee editor, we'll look at some more practical examples of using this powerful system to create interactive doors, and then finally, we'll wrap up the course by learning how to create a simple elevator that relies on player input. So by the end of this course, you will have all the knowledge you need to begin experimenting with Matinee in your own game projects. So with that said, let's get started.