Featured resource
2026 Tech Forecast
2026 Tech Forecast

Stay ahead of what’s next in tech with predictions from 1,500+ business leaders, insiders, and Pluralsight Authors.

Get these insights
  • Course

Introduction to Modeling in Blender

In this training we'll use a project-based approach as we cover the basics of modeling, look at commonly used tools, and talk about some time-saving tips and techniques in Blender. Software required: Blender 2.70.

Beginner
2h 35m
(80)

Created by Justin Marshall

Last Updated Jul 31, 2021

Course Thumbnail
  • Course

Introduction to Modeling in Blender

In this training we'll use a project-based approach as we cover the basics of modeling, look at commonly used tools, and talk about some time-saving tips and techniques in Blender. Software required: Blender 2.70.

Beginner
2h 35m
(80)

Created by Justin Marshall

Last Updated Jul 31, 2021

Get started today

Access this course and other top-rated tech content with one of our business plans.

Try this course for free

Access this course and other top-rated tech content with one of our individual plans.

This course is included in the libraries shown below:

  • Core Tech
What you'll learn

In this training we'll use a project-based approach as we cover the basics of modeling, look at commonly used tools, and talk about some time-saving tips and techniques in Blender. We'll begin by looking at polygon geometry and learn about its different components. You'll learn how to organize your model into hierarchies and keep your scene clean and efficient. We'll also take a look at multiple modeling tools, including Extrude and the Loop Cut and Slide for adding resolution, Inset, and Bevel. We'll take a look at using a smoothing or subdivision workflow and use modifiers to help shape our models and work symmetrically. We're going to take a slightly different approach to this introduction training, in that we're not going to talk about all of Blender's modeling tools, but rather focus on the tools that you're going to find most useful as you begin the modeling process. Once you have a better understanding of how these tools work together, you'll be able to create your own modeling solutions and really come up with a workflow that's comfortable to you. Software required: Blender 2.70.

Introduction to Modeling in Blender
Beginner
2h 35m
(80)
Table of contents

About the author
Justin Marshall - Pluralsight course - Introduction to Modeling in Blender
Justin Marshall
318 courses 4.7 author rating 1814 ratings

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.

Get started with Pluralsight