Description
Course info
Level
Beginner
Updated
Aug 4, 2010
Duration
1h 25m
Description

In this Maya tutorial, we will explore some of the core rendering tools and features of Maya that every rendering artist needs to be familiar with. This tutorial is designed for users who are just getting started with rendering in Maya, so we will not be focusing heavily on using lights, materials, or recipes to give your render a specific look. Instead, our focus will be on helping you build a strong foundational knowledge of rendering in Maya by talking about many of the key tools, features, and concepts that every rendering artist in Maya really needs to be familiar with. In this tutorial, we will also learn how to resolve some rendering-related issues that you may encounter, and we will focus very heavily on helping you develop good habits and strong workflow practices that will be extremely beneficial to you as an emerging render artist. Software required: Maya 2011.

About the author
About the author

Kyle was one of the first authors for Digital-Tutors (now a Pluralsight company) and has been a part of the team for over 10 years. Kyle began his career in computer graphics education as a college instructor and worked as a Digital-Tutors rendering tutor and curriculum manager since 2002.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
[Autogenerated] I am Kyle with digital tutors and Autodesk authorize Publisher. Now, in this series of lessons, we're gonna get familiar with some core rendering tools and features of Maya that really every rendering artist needs to be familiar with. Now, this course is really gonna be designed for users who are just getting started with rendering and Maya. So we're not going to spend a whole lot of time talking about things like lights or materials or how to give you renders a specific look. Instead, we're really gonna be focusing on helping you to build a strong foundational knowledge of rendering and Maya And we're gonna do that by talking about many of the key tools, features and concepts that again much every rendering artist in Maya really needs to be familiar with. Also, we're gonna be taking some time to show you how to solve a few common rendering related issues that you're likely to encounter. And all the while we're gonna be making sure that you develop some good habits and good, strong workflow practices. They're gonna be extremely beneficial to you in the future. So with that, let's go and get started in our next lesson.