Expanded Library

Introduction to Rendering in Maya 2011

by Kyle Green

In this Maya tutorial, we will explore some of the core rendering tools and features of Maya that every rendering artist needs to be familiar with. Software required: Maya 2011.

What you'll learn

In this Maya tutorial, we will explore some of the core rendering tools and features of Maya that every rendering artist needs to be familiar with. This tutorial is designed for users who are just getting started with rendering in Maya, so we will not be focusing heavily on using lights, materials, or recipes to give your render a specific look. Instead, our focus will be on helping you build a strong foundational knowledge of rendering in Maya by talking about many of the key tools, features, and concepts that every rendering artist in Maya really needs to be familiar with. In this tutorial, we will also learn how to resolve some rendering-related issues that you may encounter, and we will focus very heavily on helping you develop good habits and strong workflow practices that will be extremely beneficial to you as an emerging render artist. Software required: Maya 2011.

About the author

Kyle was one of the first authors for Digital-Tutors, now a Pluralsight company. and has been a part of the team for over 10 years. Kyle began his career in computer graphics education as a college instructor and worked as a Digital-Tutors rendering tutor and curriculum manager since 2002. Kyle has contributed to many of the most popular projects and helped the Digital-Tutors team win awards throughout the company's history. Kyle has had the honor of having his art exhibited at the New York ... more

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