Description
Course info
Level
Beginner
Updated
Feb 1, 2012
Duration
3h 22m
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Description

In this Unity tutorial, we'll discuss the major foundations of scripting with Javascript in Unity. Then we will take what we've learned and apply it to a mini project. We'll look at several of the terms and techniques that are found when scripting in Unity, such as creating and manipulating variables, understanding the different types of operators, and how we can create instructions for our game objects using functions. We'll also jump into creating logic with conditional statements, and loops. We'll even learn how to use basic arrays. Finally, we'll take what we've learned and apply it to creating a movement and animation script. Software required: Unity 3.4.

About the author
About the author

Joshua is a devoted games author at Pluralsight. For years Joshua was a key author behind Digital-Tutors' (now a Pluralsight company) popular game engine training. As a kid, he had a passion for playing video games, which eventually developed into a fascination with the process of game creation. The question of "How'd they do that?" led Joshua on a quest to learn to make these games himself. Ever since then, Joshua has devoted his life to creating games, as well as teaching others to build their own fantastic video games.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
[Autogenerated] Hi, I'm Josh with digital tutors in this series of lessons will be talking in depth about the foundations of scripting immunity in order to begin creating entertaining games. It's important to have a solid foundational understanding of scripted throughout. These lessons will learn several terms and techniques found in scripting immunity, such as creating and manipulating variables, understanding the different types of operators and how we can create instructions for our game. Objects using functions will also jump into creating logic with conditional statements and loose. We'll even learn how to use a basic arrays and then finally will take what we've learned and apply it to creating a movement and animation script. So by the end of this course, you should have a solid, foundational understanding of how scripting works and then begin experimenting with more advanced scripting techniques. So with our next lesson will get started