Expanded

Introduction to Unity 3.4

In this Unity tutorial, we will learn how to effectively utilize the game engine. Software required: Unity 3.4.
Course info
Level
Beginner
Updated
Dec 1, 2011
Duration
5h 21m
Table of contents
Description
Course info
Level
Beginner
Updated
Dec 1, 2011
Duration
5h 21m
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Description

In this Unity tutorial, we will learn how to effectively utilize the game engine. Over the tutorial, we will learn how to use the Unity editor interface as well as how to navigate in the scene view. From there, we will learn how to import assets and how to create prefabs. Then we will shape our level even more by adding character controllers, colliders, lights, materials and physics. We will then finish the tutorial by learning how to use scripting in order to make our level interactive. Software required: Unity 3.4.

About the author
About the author

Joshua is a devoted games author at Pluralsight. For years Joshua was a key author behind Digital-Tutors' (now a Pluralsight company) popular game engine training. As a kid, he had a passion for playing video games, which eventually developed into a fascination with the process of game creation. The question of "How'd they do that?" led Joshua on a quest to learn to make these games himself. Ever since then, Joshua has devoted his life to creating games, as well as teaching others to build their own fantastic video games.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hi, my name is Josh with digital tutors, and I would like to welcome you to the introduction to Unity course. In this series of lessons, we'll take an introductory look at how to use the powerful the Unity game engine. Throughout these lessons we'll start by learning how to effectively utilize the Unity editor by learning the interface and how to navigate the scene. Then we'll learn how to import and manipulate game objects in our scenes. We'll also talk about how to create pre-fabs to make level creation go faster. The we'll discover how to make our levels playable and interesting by adding character controllers, colliders, lights, materials, and even physics. Then to finish up, we'll learn how to utilize scripting to make our level interactive and then build our level to play our game on any computer. The Unity game engine is a great place to start for anyone who wants to know more about making games. So in our next lesson, we'll get started.