iOS Auto Layout: Adaptive UIs for All Devices

Building a user interface for all the different iPhones and iPads on the market can be a daunting task. This course will teach you the technologies to tackle this challenge, including auto layout, trait collections, scroll views, and more.
Course info
Rating
(11)
Level
Intermediate
Updated
Jan 25, 2017
Duration
5h 49m
Table of contents
Course Overview
Building a Dynamic User Interface
Working with UIScrollView and Layout Guides
Introducing Size Classes and Trait Collections
Applying Equal Spacing in Auto Layout
Building Adaptive Apps in Interface Builder
Controlling Traits and Constraints
Breaking Down the UISplitViewController
Leveraging Pseudo-languages for Internationalization
Supporting Accessibility with Dynamic Type
Completing iPad Multitasking
Description
Course info
Rating
(11)
Level
Intermediate
Updated
Jan 25, 2017
Duration
5h 49m
Description

Today, developers are faced with the task of building user interfaces that can adapt to a large number of devices. On iOS, there are three different screen sizes for both the iPhones and iPads. Then both sets of devices can be in either a portrait and landscape orientation. Finally, the iPad also supports multitasking with two apps running side-by-side. In this course, iOS Auto Layout: Adaptive UIs for All Devices, you will learn how to leverage technologies provided by Apple to build a clean simple user interface that can adjust to any size. First, you will learn to use auto layout along with the scroll view, size classes, and pseudo-languages to create an adaptive and flexible user interface. Then you'll explore how to create a user interface within one storyboard file, customizing the navigation to work on both the iPhone and iPad. Finally, you'll learn how to make your layout exist alongside other apps in iPad multitasking mode. When you're finished with this course, you will have the foundation to succeed in building apps that work on all iOS devices from the start of your project.

About the author
About the author

As a mobile developer, James always had a passion for building exciting apps and always striving to make user interfaces that were easy and intuitive to use. Today, he now works at Pendo where he is helping to build tools that can be used to make apps that people love. He is accomplishing this by building distributed systems that scale using Go and Google Cloud. Never satisfied with his knowledge, he is a life-long learner and is always interested in looking to grow and learn and then shares his knowledge with others. James has worked in a wide array of fields whether as a technician working with radar and communication systems or as a developer building on platforms such as .NET, iOS, and Android. In his free time, James enjoys spending time with his family, playing video games, and reading fiction and non-fiction.

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