Lighting a Car with V-Ray in Maya

Throughout these lessons, we'll explore the techniques involved in lighting a car using V-Ray, Maya, and NUKE. Software required: Maya 2014, V-Ray 2.4 for Maya, NUKE 7.
Course info
Level
Advanced
Updated
Jul 20, 2015
Duration
1h 44m
Table of contents
Description
Course info
Level
Advanced
Updated
Jul 20, 2015
Duration
1h 44m
Description

Throughout these lessons, we'll explore the techniques involved in lighting a car using V-Ray, Maya, and NUKE. We'll discuss the steps required to set up advanced lighting techniques within V-Ray, which starts with using an image-based lighting setup. Along the way, we'll use a back plate to line up our car in Maya. Then we'll create precomps/lighting comps using NUKE. By the end of this tutorial, you will have a solid understanding of the workflow required to light and render a car in V-Ray and Maya. Software required: Maya 2014, V-Ray 2.4 for Maya, NUKE 7.

About the author
About the author

Clifford Otomi Green is Senior Lighting/Look Development TD at Zoic studios Vancouver BC, Canada.

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