Lighting a Scene for Feature Film with V-Ray in Maya

In this Maya tutorial we'll explore feature film lighting techniques using V-Ray in Maya and NUKE. Software required: Maya 2014, V-Ray 2.4, NUKE 7.
Course info
Rating
(25)
Level
Advanced
Updated
Nov 24, 2014
Duration
1h 41m
Table of contents
Description
Course info
Rating
(25)
Level
Advanced
Updated
Nov 24, 2014
Duration
1h 41m
Description

In this Maya tutorial we'll explore feature film lighting techniques using V-Ray in Maya and NUKE. Throughout these lessons we'll look at the steps required to set up advanced film lighting. We'll start by using an image-based lighting setup and four point light setup. Along the way we'll use Alembic to export our geometry and camera, then we'll create precomps/lighting comps using NUKE. By the end of this Maya training you'll have a solid understanding of the workflows that are required to light a scene in a feature film. Software required: Maya 2014, V-Ray 2.4, NUKE 7.

About the author
About the author

Clifford Otomi Green is Senior Lighting/Look Development TD at Zoic studios Vancouver BC, Canada.

More from the author
3D Concept Creation in V-Ray for Maya
Advanced
2h 5m
Oct 8, 2015
Lighting a Car with V-Ray in Maya
Advanced
1h 44m
Jul 20, 2015
More courses by Clifford Otomi Green