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Introduction to MLOps

This course introduces core MLOps principles using open-source tools, guiding you through model tracking, version control, drift monitoring, and deployment—optimized for Python and Linux environments with minimal tool overhead.

Beginner
39m
(1)

Created by Anthony Alampi

Last Updated Jul 23, 2025

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  • Course

Introduction to MLOps

This course introduces core MLOps principles using open-source tools, guiding you through model tracking, version control, drift monitoring, and deployment—optimized for Python and Linux environments with minimal tool overhead.

Beginner
39m
(1)

Created by Anthony Alampi

Last Updated Jul 23, 2025

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What you'll learn

Machine learning models are only as effective as the systems that support them. In this course, Introduction to MLOps, you’ll learn how to build a streamlined, end-to-end MLOps pipeline using a minimal set of open-source, Linux-friendly tools. First, you’ll explore how model registries and feature stores work together to promote collaboration, versioning, and repeatability, using MLflow and Feast to register, track, and manage your models and features throughout their lifecycle. Next, you’ll learn how to apply version control techniques to both data and models, using Git and DVC to ensure that experiments remain reproducible and that your pipeline responds automatically to changes in code or training data. Finally, you’ll discover how to monitor model performance and deploy it across hardware accelerators, leveraging tools like Evidently for drift detection and BentoML with Docker for scalable, optimized inference. When you’re finished with this course, you’ll understand how to implement robust MLOps workflows using open-source tools, maintain model quality over time, and deploy performant machine learning services with confidence.

Introduction to MLOps
Beginner
39m
(1)
Table of contents

About the author
Anthony Alampi - Pluralsight course - Introduction to MLOps
Anthony Alampi
43 courses 3.7 author rating 416 ratings

I'm Anthony Alampi, an interactive designer and developer living in Austin, Texas. I'm a former professional video game developer and current web design company owner.

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