Description
Course info
Level
Intermediate
Updated
Dec 7, 2014
Duration
2h 40m
Description

Ptex is a hot texturing topic that is really gaining traction in a number of industries, largely in part because in using it, you can avoid the process of laying out UVs for your assets. This Mudbox and Maya tutorial will be spent mostly in Mudbox painting our textures. We'll first learn how to bring in our geometry and create materials as well as lighting to texture with. From here we'll walk step-by-step through creating the diffuse map for our creature. Next we'll create a specular and eventually incandescence map. To wrap things up, we'll learn how easy it is to get our Ptex textures over into Maya so they can be rendered. By the end of this Mudbox and Maya training, you'll feel comfortable and confident in your ability to use Ptex for both texturing and rendering using Mudbox and Maya. Software required: Maya 2015, Mudbox 2015.

About the author
About the author

Eddie is the dedicated Pluralsight texturing and rendering tutor. His roots are firmly planted in a deep background in illustration and design, and Eddie lives to express himself through his art. Eddie has been with Pluralsight (and previously Digital-Tutors) for four-plus years, teaching creative artists to expand their knowledge on everything from design and illustration, to hand painting beautiful textures for their models.

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