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Particle Effects in CryENGINE

In this series of CryENGINE tutorials, we will learn the fundamentals to creating awesome particle effects in CryEngine.

Intermediate
2h 41m
(1)

Created by Joshua Kinney

Last Updated Feb 28, 2019

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  • Course

Particle Effects in CryENGINE

In this series of CryENGINE tutorials, we will learn the fundamentals to creating awesome particle effects in CryEngine.

Intermediate
2h 41m
(1)

Created by Joshua Kinney

Last Updated Feb 28, 2019

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What you'll learn

In this series of CryENGINE tutorials, we will learn the fundamentals to creating awesome particle effects in CryEngine. We'll start off by learning the fundamental workflow for creating any particle system by creating a simple fire. After that we'll continue learning about the Particles Editor by creating a fire that's a little more realistic. Now while creating this realistic fire effect, We'll learn how to generate sparks, create billowing smoke, and then we'll top off our realistic fire by adding the heat haze. Once we're finished with the fire we'll learn how to create the different elements we need to create a waterfall, like water spray, mist, and foam. Then to finish off the tutorial, we'll learn how to create a complex explosion, which will be really fun. Let's get started!

Particle Effects in CryENGINE
Intermediate
2h 41m
(1)
Table of contents

About the author
Joshua Kinney - Pluralsight course - Particle Effects in CryENGINE
Joshua Kinney
137 courses 4.5 author rating 2798 ratings

Joshua is a devoted games author at Pluralsight. For years Joshua was a key author behind Digital-Tutors' (now a Pluralsight company) popular game engine training. As a kid, he had a passion for playing video games, which eventually developed into a fascination with the process of game creation. The question of "How'd they do that?" led Joshua on a quest to learn to make these games himself. Ever since then, Joshua has devoted his life to creating games, as well as teaching others to build their own fantastic video games.

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