Creating Phonemes for Character Animation in Illustrator

In this series of tutorials, we will be creating a mouth chart for a character in Illustrator. This chart will illustrate visemes for 10 different phonemes. Software required: Illustrator CC 2015.
Course info
Level
Intermediate
Updated
Dec 12, 2015
Duration
1h 30m
Table of contents
Description
Course info
Level
Intermediate
Updated
Dec 12, 2015
Duration
1h 30m
Description

In this series of tutorials, we will be creating a mouth chart for a character in Illustrator. This chart will illustrate visemes for 10 different phonemes. We'll start by creating the resting position for our character. To help with this, we'll use different layers so it'll be easier to isolate areas of our character. This'll also save time when importing into animation software. Next we'll begin illustrating the other sounds in our mouth chart like EEE and AH. Once we've created illustrations for each phoneme, we'll create artboards for each sound. Our artboards will simplify the process of compositing our drawings into other software programs. After finishing this Illustrator tutorial, you'll know how to create phonemes for your own characters. Software required: Illustrator CC 2015.

About the author
About the author

Alex is a motion graphics author at Pluralsight. Starting out his career in illustration and design gave Alex a firm foundation in the more traditional forms of art. As he refined his skills, he eventually was pulled into the world of motion animation, as well as product design. It was there that Alex was able to take his artistic skills to new heights and really develop himself as a well-rounded CG artist.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hello, I'm Alex. In this series of tutorials, we'll be creating a mouth chart for character in Illustrator. This chart will illustrate visemes for ten different phonemes. We'll start by creating the resting position of our character. We'll be sure to create the different pieces of our character on different layers so it will be easier to isolate, and also we'll save time when importing into animation software. Next, we'll use our resting position as a great starting point to begin illustrating the other sounds in our mouth chart, like E and ah. And once we have created an illustration for each phoneme, we'll then learn how we can easily create artboards for each sound so that we can really simplify the process of compositing our drawings into other software programs. This course goes over the process for creating a visual representation of 10 phonemes, and by the end of this course you'll have a strong understanding of how you can apply these principles to create visemes for your own character. So let's go ahead and get started by creating the resting position for our character.