Description
Course info
Level
Intermediate
Updated
Dec 23, 2013
Duration
2h 54m
Description

In this tutorial, you will learn the process of character texturing. We will discuss how you will be able to create multiple instances and objects and how they merge together using multiple software. We will discuss the process of painting skin, and texturing and lighting setup using various software and techniques. Software required: ZBrush 4R6, 3ds Max 2012, Photoshop CS3, TopoGun, and MARI 2.0.

About the author
About the author

Ruben Karamañites born April 14th 1982, has a bachelor degree in Graphic Design and a Masters in Education.

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