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Polygon Modeling Workflows in CINEMA 4D

In this series of lessons we'll learn to use CINEMA 4D's unique modeling workflow to create organic polygon models. Software required: CINEMA 4D. Software required: CINEMA 4D .

Intermediate
3h 1m
(3)

Created by Justin Marshall

Last Updated Feb 28, 2019

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  • Course

Polygon Modeling Workflows in CINEMA 4D

In this series of lessons we'll learn to use CINEMA 4D's unique modeling workflow to create organic polygon models. Software required: CINEMA 4D. Software required: CINEMA 4D .

Intermediate
3h 1m
(3)

Created by Justin Marshall

Last Updated Feb 28, 2019

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What you'll learn

In this series of lessons we'll learn to use CINEMA 4D's unique modeling workflow to create organic polygon models. We'll start out by talking about what polygons are and what the advantages and disadvantages are of using them. Then, using a dinosaur as an example, we'll use CINEMA 4D's procedural, hierarchy-based workflow in combination with traditional polygon techniques to build an organic model from scratch. We'll cover polygon tools that will allow you to extrude, cut or subdivide your geometry as well as generators that will allow you to work symmetrically and to see a smoothed version of your model as you work. In the end you'll have a great idea of the power and flexibility CINEMA 4D offers when building polygonal models. Software required: CINEMA 4D. Software required: CINEMA 4D .

Polygon Modeling Workflows in CINEMA 4D
Intermediate
3h 1m
(3)
Table of contents

About the author
Justin Marshall - Pluralsight course - Polygon Modeling Workflows in CINEMA 4D
Justin Marshall
318 courses 4.7 author rating 1814 ratings

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.

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