Description
Course info
Level
Intermediate
Updated
Mar 1, 2012
Duration
7h 21m
Description

In this 3ds Max 2012 tutorial, we'll build upon 3ds Max's modeling tools and learn how to apply them to a high poly modeling workflow. We'll start off by creating a base mesh for our geometry and use NURMS to smooth out our result, then jump right into creating the details we want in our high poly version model. After that, we'll discover how polygonal modeling can be extremely helpful to give us the exact detail and topology we need for any modeling project we encounter. Software required: 3ds Max 2012.

About the author
About the author

Joshua is a devoted games author at Pluralsight. For years Joshua was a key author behind Digital-Tutors' (now a Pluralsight company) popular game engine training. As a kid, he had a passion for playing video games, which eventually developed into a fascination with the process of game creation. The question of "How'd they do that?" led Joshua on a quest to learn to make these games himself. Ever since then, Joshua has devoted his life to creating games, as well as teaching others to build their own fantastic video games.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hi, I'm Josh with digital-tutors, an Autodesk authorized publisher. In this series of lessons, we'll be talking about polygonal and subdivision modeling workflows in 3ds Max 2012. As we'll see in these lessons, these workflows can become a very valuable part of your production pipeline. Throughout these lessons, we'll build upon 3ds Max's modeling tools and learn how to apply them in a high poly modeling workflow. We'll start off by creating a base mesh for our geometry and using NURMS to smooth out our result. And then jump right in to creating the details we want in our high poly version model. After that, we'll discover how polygonal modeling can be extremly helpful to give us the exact detail and topology we need for any modeling project we encounter. Using these workflows will challenge you as a modeler but will give you the essential techniques for any modeling project that may come your way. So with that said, let's get started.