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Creating Procedural Rigs and Controlling Motion in Houdini

In this Houdini tutorial we will build a custom IK and animation setup that fills our surface with little bugs. Software required: Houdini 11.

What you'll learn

In this Houdini tutorial we will build a custom IK and animation setup that fills our surface with little bugs. Using DOPs to control initial performance, this tutorial teaches the user how to use extra information like speed, size and orientation and to manage it. We'll be generating little bugs that walk around and avoid one another. We will cover expressions, channel generation, and rendering with physically based rendering. Software required: Houdini 11.

Table of contents