In this course, we will learn various programming tips and tricks. Each video in this course is a self-contained lesson centering on tips and tricks that can help improve your programming workflows in Unity. Software required: Unity.
Joshua is a devoted games author at Pluralsight. For years Joshua was a key author behind Digital-Tutors' (now a Pluralsight company) popular game engine training. As a kid, he had a passion for playing video games, which eventually developed into a fascination with the process of game creation. The question of "How'd they do that?" led Joshua on a quest to learn to make these games himself. Ever since then, Joshua has devoted his life to creating games, as well as teaching others to build their own fantastic video games.
Introduction and Project Overview Hello and welcome to this collection of tips and tricks from digital tutors. This series of tutorials are a bit different than many of the other courses you'll find here at Digital-Tutors. So let's take a moment to explain what to expect from this course. Rather than creating a single project, these tutorials are independent of each other and contain a variety of instructors and software versions. So feel free to jump between tutorials and watch whichever one seems interesting. Another unique feature is that this course doesn't have a single set of project files. The project files for this course are included on a per-tutorial basis. So on each tutorial page you'll see the Download Project Files link if that tutorial comes with project files. Remember the techniques taught in this course are mostly software-version independent, so even if there's a newer version of the software the core techniques should still apply. So don't discount a tutorial even if it's not using the newest version. So with that let's go ahead and start watching some Tips and Tricks.