Quick Start to Animation in CINEMA 4D: Volume 3

Welcome to Volume 3 of the Quick Start to Animation in CINEMA 4D, a series of specially constructed tutorials meant to be followed in sequence and interspersed with valuable exercises to reinforce learned concepts. Software required: CINEMA 4D R15.
Course info
Level
Intermediate
Updated
Aug 19, 2014
Duration
37m
Table of contents
Description
Course info
Level
Intermediate
Updated
Aug 19, 2014
Duration
37m
Description

Welcome to Volume 3 of the Quick Start to Animation in CINEMA 4D, a series of specially constructed tutorials meant to be followed in sequence and interspersed with valuable exercises to reinforce learned concepts. In this Volume, we'll build on the concepts covered in Volume 2. We'll start by learning how to animate with Selection Objects. We'll then learn how utilize CINEMA 4D's robust Motion System to animate non-linearly and non-destructively with Motion Clips. Once our clips have been made, we'll learn how to export them to create a library of Motion Sources, and then how to import them back into C4D. We'll also learn how to blend Motion Clips and create time warp effects. These tutorials are designed to be taken in sequence so we really encourage you to start with Volume 2 before continuing with this section. Software required: CINEMA 4D R15.

About the author
About the author

Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hi. I'm Delano with Digital-Tutors, a MAXON certified training provider, and I'd like to welcome you to Volume 3 of the Quick Start to Animation in Cinema 4D, a series of specially constructed courses meant to be followed in sequence and interspersed with valuable exercises to reinforce learned concepts. Now in this volume, we'll build on the concepts covered in Volume 2. We'll start by learning how to animate with selection objects. We'll then learn how to utilize CINEMA 4D's robust Motion System to animate non-linearly and non-destructively with motion clips. Once our clips have been made, we'll learn how to export them to create a library of motion sources. We'll then learn how to import them back into Cinema 4D. We'll also learn how to blend these motion clips and how to create time warp effects. These courses are designed to be taken in sequence, and we really encourage you to start with Volume 2 before continuing with this section. We'd also encourage you to take advantage of the assignment that follow each volume. These assignments will allow you to take what you've learned and apply those tools and techniques to your own projects. And with that said, we'll begin.