Description
Course info
Level
Intermediate
Updated
March 30, 2015
Duration
3h 5m
Description

In this ZBrush tutorial, we'll learn how to create realistic clothing in ZBrush. We'll start by creating our own fold brushes, identifying the tension points of the body, and analyzing external forces and underlying forms through reference and detailed exercises. Additionally we'll go over the seven main fold shapes and how they relate to each other. Then we'll bring it all together to create the clothing for this cowboy character. By the end of the ZBrush training, you'll have learned how to create realistic clothing for a character. Software required: ZBrush, Photoshop CS6, Marmoset Toolbag.

About the author
About the author

David Jones is a character artist with more than ten years of experience in the game industry.