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Fundamentals of RealWave in RealFlow

Learn an essential workflow to RealWave and time-saving techniques to creating fluid effects such as oceans, waves, foam, splashes, and other bodies of water. Software required: RealFlow 4.

Intermediate
2h 43m
(2)

Created by

Last Updated Mar 19, 2019

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  • Course

Fundamentals of RealWave in RealFlow

Learn an essential workflow to RealWave and time-saving techniques to creating fluid effects such as oceans, waves, foam, splashes, and other bodies of water. Software required: RealFlow 4.

Intermediate
2h 43m
(2)

Created by

Last Updated Mar 19, 2019

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What you'll learn

Learn an essential workflow to RealWave and time-saving techniques to creating fluid effects such as oceans, waves, foam, splashes, and other bodies of water. Contains nearly three hours of project-based training for artists creating fluid effects with RealFlow4. Popular highlights include: RealWave Overview; Creating RealWaves; Emulating Large Bodies of Water; Emulating Small Bodies of Water; Adding Fractal Waves; Adding Spectrum Waves; Adding Control Points Waves; Using Hypermesh; Custom RealWave Meshes; Controlling Object Buoyancy in Waves; Creating Foam Textures; Creating Wetmaps from RealWaves; Static Points; Particle Layer; Coastline Features; RealWave Object Properties; RealWave Particle Interaction; RealWave Particle Emission; RealWave Splash Emission; RealWave and Python Scripting. Software required: RealFlow 4.

Fundamentals of RealWave in RealFlow
Intermediate
2h 43m
(2)
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