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Creating a Refracting Liquid UI in After Effects and Maya

Throughout these lessons we will cover the entire process from start to finish of creating a refracting user interface that reacts to our live-action plate. Software required: PFTrack 2012, After Effects CC, Maya 2014, NUKE 7.

Advanced
2h 21m
(3)

Created by

Last Updated Jul 31, 2021

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  • Course

Creating a Refracting Liquid UI in After Effects and Maya

Throughout these lessons we will cover the entire process from start to finish of creating a refracting user interface that reacts to our live-action plate. Software required: PFTrack 2012, After Effects CC, Maya 2014, NUKE 7.

Advanced
2h 21m
(3)

Created by

Last Updated Jul 31, 2021

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What you'll learn

Throughout these lessons we will cover the entire process from start to finish of creating a refracting user interface that reacts to our live-action plate. We'll start off with the matchmoving process and then dive into After Effects to explore the principals of good motion design. Core fundamentals such as linear workflow and motion blur settings are also explained. We'll then jump into Maya and create a liquid simulation using the Maya pond system. All elements are then taken into NUKE where they are seamlessly composited together in the most visually appealing manner. Software required: PFTrack 2012, After Effects CC, Maya 2014, NUKE 7.

Creating a Refracting Liquid UI in After Effects and Maya
Advanced
2h 21m
(3)
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