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Rigging the Human Face in Maya

by Delano Athias

In this Maya tutorial, we will learn about a wide variety of useful tools and techniques for rigging a human face. Software required: Maya 2011 and up.

What you'll learn

In this Maya tutorial, we will learn about a wide variety of useful tools and techniques for rigging a human face. Throughout the tutorial we will focus on providing animators with the control they need to create natural expressions with a control rig that computes fast. We will also creatively explore several techniques and tools that can be used to create realistic deformations. Step by step, we will construct a facial control system that is robust and animator-friendly. We will learn everything from how to create a reverse-jaw rig, rigging with curves for flexibility, how to create sticky controls, fleshy eyes, and we will also cover how to set up preset expressions for fast animation. Software required: Maya 2011 and up.

Table of contents

Introduction and Project Overview
1min
Rigging the Human Face in Maya
404mins

About the author

Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight. A few of his favorite projects that he has contributed to include: Character Interaction in Maya and in Softimage, Rigging the Human Face in Maya, Rigging Sea Creatures in Maya, and Rigging and Animating Transforming... more

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