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Rigging Quadrupeds in 3ds Max 2012

In this 3ds Max tutorial, we will learn techniques for rigging quadrupeds in 3ds Max. Software required: Autodesk 3ds Max 2012.

Intermediate
5h 6m
(0)

Created by

Last Updated Feb 28, 2019

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  • Course

Rigging Quadrupeds in 3ds Max 2012

In this 3ds Max tutorial, we will learn techniques for rigging quadrupeds in 3ds Max. Software required: Autodesk 3ds Max 2012.

Intermediate
5h 6m
(0)

Created by

Last Updated Feb 28, 2019

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What you'll learn

In this 3ds Max tutorial, we will learn techniques for rigging quadrupeds in 3ds Max. We'll work our way from the ground up, learning techniques for creating robust and flexible vertebrae systems, efficient and animator-friendly controls, and learn how to dynamically link and blend between spaces. We'll also cover helpful weight painting techniques and learn how to set up and automate the triggering of corrective targets. By the end of this course, you will have the skills needed to rig your very own quadruped. Software required: Autodesk 3ds Max 2012.

Rigging Quadrupeds in 3ds Max 2012
Intermediate
5h 6m
(0)
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