In this 3ds Max tutorial, we will learn techniques for rigging quadrupeds in 3ds Max. We'll work our way from the ground up, learning techniques for creating robust and flexible vertebrae systems, efficient and animator-friendly controls, and learn how to dynamically link and blend between spaces. We'll also cover helpful weight painting techniques and learn how to set up and automate the triggering of corrective targets. By the end of this course, you will have the skills needed to rig your very own quadruped. Software required: Autodesk 3ds Max 2012.
Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight.
Introduction and Project Overview [Autogenerated] Hello. My name's Delano and I'd like to welcome you to re in quarter pads and 30 s Max to this journey will learn several of 30 s. Max is amazing ridden tools to set of a controlled rate that reforms natural door focus for beyond 1/4. PET in this course will ultimately learn techniques and work flows that can be used on any work our way from the ground up learning techniques for creating robust and flexible vertebrae. Systems efficient and animated firmly controls and learn how to dynamically Lincoln's blend between spaces to name a few. We'll also cover wait painting techniques and learn how to set up an automate the triggering of corrective targets. We've got a ton of exciting content for you, and by the end of this course you'll have the skills needed to regular very own quarter. So let's begin