Featured resource
2026 Tech Forecast
2026 Tech Forecast

Stay ahead of what’s next in tech with predictions from 1,500+ business leaders, insiders, and Pluralsight Authors.

Get these insights
  • Course

Rigging Quadrupeds in Maya

In this set of tutorials, we will learn techniques for rigging quadrupeds in Maya. Software required: Autodesk Maya 2014.

Intermediate
6h 37m
(11)

Created by

Last Updated Jul 31, 2021

Course Thumbnail
  • Course

Rigging Quadrupeds in Maya

In this set of tutorials, we will learn techniques for rigging quadrupeds in Maya. Software required: Autodesk Maya 2014.

Intermediate
6h 37m
(11)

Created by

Last Updated Jul 31, 2021

Get started today

Access this course and other top-rated tech content with one of our business plans.

Try this course for free

Access this course and other top-rated tech content with one of our individual plans.

This course is included in the libraries shown below:

  • Core Tech
What you'll learn

In this set of tutorials, we will learn techniques for rigging quadrupeds in Maya. We'll start by learning how to enhance the Flexi system we created in Advanced Character Rigging in Maya, making it more robust for spines, necks, and areas of the like, while making sure to keep this modular component clean and animator-friendly. We'll then build our creature's skeleton from the ground up, and learn how the Flexi rig can be easily inserted to save us a lot of time. We'll also learn how to create a robust pose tracking system for driving corrective targets, as well as how to script a few tools with MEL to work faster. By the end of this course, you will have the skill set needed to rig your own quadrupeds with confidence. Software required: Autodesk Maya 2014.

Rigging Quadrupeds in Maya
Intermediate
6h 37m
(11)
Table of contents

Get started with Pluralsight