Ears are very important to the look of a human model. But these vital parts of the head can sometimes be glossed over in our haste to work on the important, interesting, or cool parts of the model. Some people may also shy away from creating realistic ears because they haven't taken the time to examine the structures in play. In this Mudbox tutorial, we will go over those base ear structures - the elements that make the ear look like an ear. We'll then cover some quick and easy ways in Mudbox to block out those structures to get a really well defined look. We'll learn to retopologize the ear and then use a variety of sculpting tools to finish out the ear. In the end, you'll have a much better understanding of the structure of the ear and you'll be much more comfortable creating and sculpting ears for your human characters. Software required: Mudbox 2014.
Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.