Throughout these lessons we'll be working with the set goal of sculpting a realistic elephant. We'll start with creating a proportional base, blocking in anatomical landmarks, properly using reference material, problem solving and finally creating details. All this and much more will be explored in this advanced ZBrush course. By the end of this training you should have an excellent method of dissecting a subject and transforming it into a 3D sculpt. Software required: ZBrush 4R6.
Introduction and Project Overview [Autogenerated] Hi, everyone. My name is Lee Magallanes. I'm a three d artist with the focus on character Spend digital sculpting. I'm currently working as a freelancer and private teacher in Brazil, have been in the industry for over five years. In this course, we're going to create a realistic elephant using ze brush. Some of the major topics that will be discussing in this force will include how to create a good base mashed with C spheres and dynamic animal bone structure and anatomy detail. ING techniques for creating leathery and crinkled skin, various others tips and tricks on sculpting organic surfaces. By the end of the training, it will have learned how to create a realistic elephant from start to finish, and we'll be able to apply this knowledge to your future work. I'm excited to share decisional sculpting, pours with you and hope that these techniques will help your TV detail you're looking for in your work. So let's get started with the first lesson