In this ZBrush tutorial, our focus is going to be on animal anatomy and how to adapt it when we need to 'zombify' something. We will take a look at how the skin retracts onto the body, how visible the bones and muscles are and what sort of changes we can implement to make our dog look just different enough from the source material. The workflow is displayed in its entirety so you won't miss any details on how to construct your own creatures with correct anatomical structure and cool detail. Upon completing this tutorial, you will have a solid understanding of quadruped anatomy and how to tweak it to fit your needs. Software required: ZBrush 4R5 .
Introduction and Project Overview [Autogenerated] Hi there. My name is Liam Evans. I work is a freelance 30 yards to Brazil. Welcome to this tutorial on sculpting a zombie dog inside of ze brush. We have ah lot of stuff to cover, but as is usual with my tutorials, we're gonna be talking a lot about anatomy. Now, animal anatomy is actually quite similar to human anatomy. It's just that things are more often than not just kind of switched around and, you know, a little bit different shape. But effectively speaking, it's the same structure, you know. They move just like we do. They have their muscles, but the way that they are aligned and presented is a picture. So we'll have a little bit of this is very much in advance to toil. So get ready, Thio, Really Just get in and get your hands dirty. And without any further ado, let's just go ahead and get started