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Simulating a Volcano Blast in Maya

by Pankaj Malik

In this Maya tutorial, we are going to simulate a pyroclastic volcanic eruption using Maya Fluids and nParticles. Software required: Maya-2014,After-effects-CS6.

What you'll learn

In this Maya tutorial, we are going to simulate a pyroclastic volcanic eruption using Maya Fluids and nParticles. Throughout these lessons, you'll explore the important attributes of fluids to simulate volcanic force. You'll learn tips and tricks to quickly resolve errors and instability while handling large amounts of data from fluids. We'll be covering all the important aspects of a pyroclastic blast, from simulation to shading and rendering. The utilization of nParticles will help add more detail and realism to the volcanic eruptions. This will give you the detailed information required to create a stunning element to add to your showreel. By the end of this Maya training, you'll have everything needed to be able to produce a CG volcanic blast from start to finish. Software required: Maya 2014, After Effects CS6.

About the author

Pankaj Malik is a Senior Instructor of VFX. He has seven years experience teaching and training students. He loves to explore the ocean of Maya commands and recently updated to the world of Digital Sculpting. He is a modeler, texturing, and lighting artist and a self taught dynamics artist. He is an Autodesk Certified Professional of Maya and 3ds Max and Adobe Certified Associate in Photoshop. He has made five short 3D commercial films and two VFX movies. He believes in great knowledge sharing a... more

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