SOLIDWORKS Essentials - In-depth Drawings

This course focuses on the drawing creation process from start to finish in SOLIDWORKS. You will learn tools, concepts, and tips for creating better drawings in less time. Software required: SOLIDWORKS 2016.
Course info
Level
Beginner
Updated
Sep 7, 2016
Duration
2h 20m
Table of contents
Description
Course info
Level
Beginner
Updated
Sep 7, 2016
Duration
2h 20m
Description

Drawings are the way to communicate your designs to the world. They provide the ability to express as much information as you need to communicate clearly and efficiently. In this course, SOLIDWORKS Essentials - In-depth Drawings, you will explore how drawings are produced in SOLIDWORKS. In the scenario for this course, you have been tasked with detailing a piece of engineering history, a small steam engine, so that it can be fabricated in today's manufacturing environment. First, you will be exploring the many SOLIDWORKS drawing tools, techniques, and the environment that will help create clearly communicated designs. Next, starting from scratch, you will be creating your own template and adding the needed drawing sheets. Finally, you will add views, dimensions, notes, properties, balloons, and tables to fully document and communicate the design. By the end of this course you'll know how to set up the software and document the design from start to finish using the tools and techniques in SOLIDWORKS. Software required: SOLIDWORKS 2016.

About the author
About the author

Ron Grover is an Applications Engineer and Certified SOLIDWORKS Expert (CSWE) based in Salt Lake City, Utah. He has over 18 years of experience as a design and mechanical drafter and has worked in the foam (EPS) fabrication, architectural building products, pre-cast, and oil, and gas industries.

Section Introduction Transcripts
Section Introduction Transcripts

Course Overview
Hi everyone. My name is Ron Grover. I'm an application engineer at GoEngineer, and welcome to my course, SolidWorks Essentials - In-depth Drawings. Drawings are the way we communicate our designs to the world. They provide the ability to express as much information as you need to communicate clearly and efficiently. SolidWorks is one of the most widely used CAD packages in the world, and it has some great tools to help you produce drawings quickly and accurately. Some of the major topics we will cover include setting the proper system options and document properties, and how to create drawing templates. Adding the necessary sheets and views to the drawing to illustrate the design. Using dimensions and annotations to convey design intent. Using assembly drawings with full bill of materials and tables. And reusing design data for other projects. By the end of this course, you'll know how to set up the software and document the design from start to finish using the tools and techniques in SolidWorks. Before beginning this course, you should be familiar with designing and working with parts and assemblies in SolidWorks 2016. You should also be familiar with basic drawing tools and techniques, as well as general drafting principles. If you haven't already, be sure to check out the other SolidWorks drawing titles in the Pluralsight library. I'm excited to have you join me as we explore in depth how drawings are produced in the SolidWorks Essentials - In-depth Drawings course at Pluralsight.

Drawing Sheets and Views In-depth
Now that we've created a template and have a good starting point, we need to create drawings that are going to clearly communicate our design. Many drawings require more than one page, and in this module we'll look at how to create the necessary drawing sheets, model views, and how to modify the view properties. We'll also look at how to copy, move, and align views, so that the part geometry is clearly and accurately displayed. I'll show you how to hide and show specific geometry using tools and view properties. We will also explore how to use named views that represent non-standard views of the model. Finally, we will explore different view types. These will include Section views, Detail views, Crop views, and Relative to model views.

Dimensions and Annotations
A famous person once said, begin with the end in mind, and we'll be following that advice in this module. With the necessary drawing views in place, we are now ready to begin adding the dimensions and annotations that are needed for manufacturing. This is a critical step in the communication process, and we need to make sure that we have included all the right information. Drawings rely on information from the model file, and we'll begin by preparing a part to make it easier to dimension. Then we will import the part's dimensions to our drawing, maintaining associations and design intent. We will explore how to manipulate the dimensions for the best communication. We will also explore the different dimension types available, and how drafting standards affect how dimensions and annotations look and behave. We'll leverage model information to create parametric drawing notes that automatically update when the model changes. Finally, we'll create some blocks for reuse in other drawings, and add those to the design library.

Assembly Drawings, Bills of Material, and Tables
In this module, we're going to explore some of the tools and techniques for creating an assembly drawing. We'll walk through creating assembly features such as section cuts to help capture additional model information. We'll explore hiding and showing assembly components with tools and system options. To better communicate design intent we'll create unique views that help describe alternate component positions, or call attention to certain assembly attributes with configurations and display states. We will add further information to the assembly drawing by creating a bill of materials table, and discuss the different table types available for use. Finally, we will explore creating a table template to preserve table formatting for use on other drawings.

Reusing Drawings
With our design fully documented, we are going to explore ways to start a new project from this existing one. Perhaps we would like to reuse parts, assemblies, and drawings from our current project on a new one. In this module we will explore the resources available for understanding drawing references. Knowing the ways a drawing reference can be changed means that references can be updated, and entire projects can be copied with confidence that the file references are all correct. Thus, we'll explore the tools necessary to change drawing references. Last, we will use the Save As command, and also look at the Pack and Go tool to create a copy of the entire project so we can start on the next version of the vertical steam engine.