Creating Sprite Sheets in Flash for Edge Animate

In this series of tutorials, we'll be creating an animation in Flash and generating a spritesheet for use in Edge Animate. Software required: Flash CC 2014, Edge Animate CC 2014.
Course info
Level
Beginner
Updated
Sep 17, 2014
Duration
1h 29m
Table of contents
Description
Course info
Level
Beginner
Updated
Sep 17, 2014
Duration
1h 29m
Description

In this series of tutorials, we'll be creating an animation in Flash and generating a spritesheet for use in Edge Animate. We will start by referencing our loose sketches we made of a pterodactyl flying. We'll bring our sketches into Flash and begin using the great drawing tools to create the line work for our animation. We'll then add color to our project using the brush and paint bucket to easily fill unpainted areas. We'll finish by generating a sprite sheet from Flash and then import it into Edge Animate to create a scene we can view on the web. By the end of this tutorial, you'll know how to create your own animations in Flash and what steps you'll take to generate an optimized spritesheet. You'll also know how to easily import a spritesheet into Edge Animate and utilize the EAS data to save time in your workflow. Software required: Flash CC 2014, Edge Animate CC 2014.

About the author
About the author

Alex is a motion graphics author at Pluralsight. Starting out his career in illustration and design gave Alex a firm foundation in the more traditional forms of art. As he refined his skills, he eventually was pulled into the world of motion animation, as well as product design. It was there that Alex was able to take his artistic skills to new heights and really develop himself as a well-rounded CG artist.

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Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hello, I'm Alex with Digital-Tutors. In this series of tutorials, we'll be creating an animation in Flash and generating a sprite sheet for use in Edge Animate. We'll start by referencing our loose sketches we made of a pterodactyl flying. We'll bring our sketches into Flash and begin using the great drawing tools to create the line work for our animation. We'll then add color to our project by using the brush and paint bucket to easily fill unpainted areas. We'll finish by generating a sprite sheet from Flash and then import it into Edge Animate to create a scene we can view on the web. By the end of this course, you'll know how to create your own animations in Flash, and what steps you'll take to generate an optimized sprite sheet. You'll also know how to easily import a sprite sheet into Edge Animate and utilize the EIS data to save time in your workflow. So, let's go ahead and get started by looking at the loose sketches for our project.