In this Maya tutorial, we learn the why's and how's of standardizing control rigs within Maya. We'll start by first understanding why it's important to standardize rigs, looking at a few different scenarios that involve rigging and animation. We'll then learn how to approach organizing our scenes in a very artist-friendly way. Software required: Autodesk Maya 2013.
Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight.