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Standardizing Rigs in Maya

by Delano Athias

In this Maya tutorial, we learn the why's and how's of standardizing control rigs within Maya. Software required: Autodesk Maya 2013.

What you'll learn

In this Maya tutorial, we learn the why's and how's of standardizing control rigs within Maya. We'll start by first understanding why it's important to standardize rigs, looking at a few different scenarios that involve rigging and animation. We'll then learn how to approach organizing our scenes in a very artist-friendly way. Software required: Autodesk Maya 2013.

About the author

Delano works avidly as an animation author at Pluralsight. Starting his career at animation studios like Shilo, Delano has developed a strong passion for his talents. His animation and rigging background help him teach and create some of the most-watched training on Pluralsight. A few of his favorite projects that he has contributed to include: Character Interaction in Maya and in Softimage, Rigging the Human Face in Maya, Rigging Sea Creatures in Maya, and Rigging and Animating Transforming... more

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