In this series of Vue tutorials, we will explore the different types of terrains Vue has to offer and how to modify them using the Terrain Editor. We will begin by learning how to create and modify the different types of terrains in Vue xStream. Then we'll ease into using the Terrain Editor, where we'll learn how to use most of the major tools used to create some amazing terrains. Software required: Vue 10 xStream.
Joshua is a devoted games author at Pluralsight. For years Joshua was a key author behind Digital-Tutors' (now a Pluralsight company) popular game engine training. As a kid, he had a passion for playing video games, which eventually developed into a fascination with the process of game creation. The question of "How'd they do that?" led Joshua on a quest to learn to make these games himself. Ever since then, Joshua has devoted his life to creating games, as well as teaching others to build their own fantastic video games.
Introduction and Project Overview [Autogenerated] Hi. I'm Josh with digital tutors in this series of tutorials will discuss the basics of the different terrain types available in view and how to edit terrain is using the terrain editor. We'll start off by discussing the advantages and disadvantages of the different types of terrain and how to use each one to our benefit. Then we'll ease into using the terrain editor by creating a simple environment and learning how to use some of the basics tilting brushes. They will discuss how to modify procedural to Raines using the function editor as well as the sculpting brushes in the terrain editor itself. Now, once we have the hang of using, the terrain editor will discover how to paint materials and apply effects to our terrain. By the end of this course, you'll have a solid understanding of how terrain is work and how to modify them using the terrain editor. So in our next lesson will get started