Creating UI Elements for Games in Unity

In this series of Unity tutorials we'll discuss how to create and implement UI elements created for the Unity game engine. Software required: Photoshop CS4, Unity 5 beta.
Course info
Rating
(36)
Level
Intermediate
Updated
Feb 12, 2015
Duration
2h 4m
Table of contents
Description
Course info
Rating
(36)
Level
Intermediate
Updated
Feb 12, 2015
Duration
2h 4m
Description

In this series of Unity tutorials we'll discuss how to create and implement UI elements created for the Unity game engine. We'll begin by discussing how to properly set up and import your texture sheets. Then we'll move into laying them out onto the UI canvas and discuss how to manipulate them to get the final look we want. After that, we'll learn how to create interactive buttons and how the OnClick events work. Then we'll learn how a simple animation can be applied to create a more interesting UI. We'll even learn how to create a time bar that decreases over time once we click Start. Then we'll wrap up the Unity training by discussing some common pitfalls when trying to create a flexible UI that plays well with various screen resolutions. Software required: Photoshop CS4, Unity 5 beta.

About the author
About the author

Joshua is a devoted games author at Pluralsight. For years Joshua was a key author behind Digital-Tutors' (now a Pluralsight company) popular game engine training. As a kid, he had a passion for playing video games, which eventually developed into a fascination with the process of game creation. The question of "How'd they do that?" led Joshua on a quest to learn to make these games himself. Ever since then, Joshua has devoted his life to creating games, as well as teaching others to build their own fantastic video games.

More from the author
Unity 2018 Fundamentals
Beginner
4h 60m
Dec 14, 2018
Game Design Fundamentals
Beginner
1h 26m
Jul 12, 2018
Game Mechanic Design Fundamentals
Intermediate
44m
Jul 11, 2018
More courses by Joshua Kinney
Section Introduction Transcripts
Section Introduction Transcripts

Introduction and Project Overview
Hi. I'm Josh, and welcome to Creating UI Elements for Games in Unity. In this series of tutorials, we will discuss how to create and implement UI elements created for the Unity game engine. We'll begin by discussing how to properly set up and import your texture sheets, and then we'll move into laying them out onto the UI canvas and discuss how to manipulate them to get the final look that we want. After that, we'll learn how to create interactive buttons and how the OnClick events work. And then we'll learn how a simple animation can be applied to create a more interesting UI. We'll even learn how to create a time bar that decreases over time once we click Start. And then we'll wrap up the course by discussing some common pitfalls when trying to create a flexible UI that plays well with various screen resolutions. So by the end of this course, you will have all the knowledge you need to begin experimenting with Unity UI tools for your own game projects. So with that said, let's get started.