Creating UI Elements for Games in Unity
Course info



Course info



Description
In this series of Unity tutorials we'll discuss how to create and implement UI elements created for the Unity game engine. We'll begin by discussing how to properly set up and import your texture sheets. Then we'll move into laying them out onto the UI canvas and discuss how to manipulate them to get the final look we want. After that, we'll learn how to create interactive buttons and how the OnClick events work. Then we'll learn how a simple animation can be applied to create a more interesting UI. We'll even learn how to create a time bar that decreases over time once we click Start. Then we'll wrap up the Unity training by discussing some common pitfalls when trying to create a flexible UI that plays well with various screen resolutions. Software required: Photoshop CS4, Unity 5 beta.
Section Introduction Transcripts
Introduction and Project Overview
Hi. I'm Josh, and welcome to Creating UI Elements for Games in Unity. In this series of tutorials, we will discuss how to create and implement UI elements created for the Unity game engine. We'll begin by discussing how to properly set up and import your texture sheets, and then we'll move into laying them out onto the UI canvas and discuss how to manipulate them to get the final look that we want. After that, we'll learn how to create interactive buttons and how the OnClick events work. And then we'll learn how a simple animation can be applied to create a more interesting UI. We'll even learn how to create a time bar that decreases over time once we click Start. And then we'll wrap up the course by discussing some common pitfalls when trying to create a flexible UI that plays well with various screen resolutions. So by the end of this course, you will have all the knowledge you need to begin experimenting with Unity UI tools for your own game projects. So with that said, let's get started.